4.1.1.2 Simple sketch



Create a new model with the name sketch according to the naming convention.

 

Sketch

Create a new Sketch alt with the YZ-Plane as drawing plane and confirm with OK.

You should draw an L-Profile. You automatically entered the mode for drawing lines when entering sketch mode. Your NX screen should look like the one on the right. If not, click on profile alt (figure "Drawing lines").

Draw an L, like displayed in the picture on the right. (figure "L created")

Sketch mode allows you to place points (e.g. endpoints of lines, midpoints of circles) directly by entering values.

Attention:

Sketches always have to be fully constrained. Auto-constraints are only basic help by NX - your modeling strategy is not reflected by this. This is why you have to replace auto-constraints with your own constraints / dimensioning.

Hint:

If you made a mistake when drawing, deactivate the profile-tool by clicking  alt again. Now you can select specific lines or your whole sketch by dragging a rectangle around it with your mouse. The highlighted elements can be deleted by pressing Del / Entf.


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Drawing lines
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L created

Constraints

Your Drawing now has to be positioned respectively to the coordinate system. Click  alt to define Constraints.

Click Collinear alt. Select the lower horizontal line of the L, and as the second element the horizontal axis of the coordinate system.

The lower horizontal line of the L will now be aligned with the horizontal axis of the coordinate system. Do the same steps again to align the vertical line of the L. (figure "L aligned")

Hint: The Dialog on the lower egde of your screen says: "Sketch is fully constrained with auto dimensions". After you constrained and dimensioned your sketch on your own, it'll change to: "Sketch is fully constrained".

Highlight both short sides of the L. By clicking Equal Length alt they are adjusted to the same length.

The following constraints are used in this CAD course:

Icon Name Function
Coincident Connects two points to each other.
alt Equal Radius Equal radius for arcs or circles.
alt Cocentric Cocentric circles / arcs (same midpoint).
alt Tangent Adjusts lines/curves to be tangent to an arc/circle.
alt Parallel Parallel constraint for axes, lines, etc.
alt Perpendicular Adjusts two elements perpendicular.
alt Equal Length Equal length for lines
alt Collinear Parallel with distance = 0
alt Horizontal Alignes a line horizontally
alt Vertical Alignes a line vertically
alt Point on Curve An endpoint can be placed on a line or arc.
alt Horizontal Alignment Alignes two (or more) points horizontally
alt Vertical Alignment Alignes two (or more) points vertically
Furthermore the following list of geometric constraints exists in NX and can be used if needed (click for the list):
Icon Name Function
Fixed Constrains one or more curves to be fixed in position.
alt Fully Fixed Constrains one or more curves to be fixed in position AND orientation.
alt Constant Angle Constrains one ore more lines to be at a constant angle.
alt Constant Length Constrains one or more lines to have constant lenghts.
alt Point on String Constrains a point to be on a string of curves.
alt Tangent to String Constrains a curve to be tangent to a string of curves.
alt Perpendicular to String Constrains a Curve to be perpendicular to a astring of curves.
alt Non-uniform Scale Constrains a spline to scale proportionally along the spline length.
alt Uniform Scale Constrains a spline to scale in two directions maintaining the splines shape.
alt Slope of Curves Constrains the tangent direction of a spline to be parallel to a curve at a defining point.



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L aligned

Dimensioning

Click Rapid Dimensions alt, to create measurements.

Under the menu "Method" you can choose among different measurement types (horizontal, vertical, angular, asf.). for now leave it at Inferred alt.

Select the long vertical line of the L. As length, enter 100 mm.

Dimension your sketch as shown in the picture on the right. (figure "L dimensioned").

Hint:
  • If you accidentally rotated your sketch with CMB, you can adjust your view back to your sketch by click  alt View -> Orient View to Sketch . This function can also be accessed via the context menu (refer chapter 3.7.2 "Navigating with the mouse").

Make sure your sketch is fully constrained.

End sketch mode with  alt.

Save your model.

Hint: If you want to edit a sketch later on, RMB-click on it within the part navigator and choose  Edit...
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L dimensioned

References

Especially with complex sketches, it can be convenient to work with references. These are datums that can be created from sketch elements. How to use them is illustrated in the following example:

The mount on the right should be created by extruding a sketch. The diameter of three cylinders is known. They are placed symmetrically around an imaginary circle in the middle, of which the diameter is known as well. To create the mount, 3 lines with an angle of 120° to eachother are created. The endpoints of those represent the midpoints for 3 circles with the diameter D=50mm. To fulfill the requirement, that the 3 small circles surround a bigger circle (diameter D=100mm), this circle is created in the point of origin. By using the Tangent alt constraint, the small circles are aligned around the big one. (refer figure "Sketch created"). Now you can create similar geometries, by only changing the diameters specified before.
To extrude the sketch properly, the big circle and the 3 lines have to be references. To convert those elements, click on them with RMB and choose Convert To/From Reference alt  (refer figure "Sketch with references"). References can be handled like normal sketch elements (constraints, dimensioning, etc.), at the same they'll be ignored outside of sketch mode. (refer figure "extruded properly").

You can convert references back to normal sketch elements by following the same steps.


This is a summary of the most important tools within sketch mode:

Tool Function Icon
Profile draw profiles (can contain arcs) alt
Line draw lines alt
Arc draw arcs alt
Circle draw circles alt
Quick Trim trim sections of lines alt
Fillet round off edges alt
Rectangle draw rectangles alt
Make Corner connect the ends of two lines to a corner alt
Hint: Note, that there is never just one correct option to create 2D-sketches, there are many strategies to fulfill your goals. This is why you should learn to create sketches using different steps/strategies.
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Sketch created
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Sketch with references
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Properly extruded